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Tron: Legacy - Joseph Kosinski, Sean Bailey Interviews
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According to Producer Sean Bailey they really focused on the ___________ first.
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Tron: Legacy - Joseph Kosinski, Sean Bailey Interviews
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Joseph Kosinski: "I could never complain about people being too excited about our movie. The fans here have been incredible. They're a big reason why this movie even exists, so it's good to see excitement. In getting the materials out there to people, I want to make sure that we don't give too much away. I want to make sure that fans discover a lot of stuff in the movie, so we're being very careful just to give little hints and pieces of the world, a promise of the world, but not give any spoilers away."

You bring this here for three years, how's the crowd changed over the years as they take in your panels?
Joseph Kosinski: "Well the first year it was great because it was a complete surprise to them. You know, we walked in with that test. No one knew that we were going to show it. That element of surprise is something we'll never be able to have again. It was a really, really unique thing. This year they knew we were coming so I had to bring more than just a test clip. I showed 8 minutes of the movie yesterday and it was fun to share that with 7,000 people."

Why do you think it has taken so many years for there to be a sequel?
Joseph Kosinski: "Well I think the original Tron was ahead of its time and the world's had to catch up to the concept of Tron, and now it seems like the time is right."



There are a lot of people out there who don't really know that much about Tron. It came out so long ago. Do you have to be intimately involved in that story to understand what's happening in this one?
Sean Bailey: "No, and thank you for asking that question. We did make this movie as what we call a stand-alone sequel. So we accept that the events of '82 they kind of informed our backstory and how we're going to launch this movie. But you have to come in with no prior knowledge. You don't have to know anything about the '82 movie. You don't have to know anything about the intervening 28 years; it will all be there for you in this movie."

That said, the people who love Tron also have to pick up little things in this. Is that built into it?
Sean Bailey: "That's true. If you do know and love the original Tron, you'll have a little bit of a sense of some things. And there's also a couple of Easter eggs in there, little touches - perhaps the name of a character or a sign on a building or a line in the movie - where if you're a fan, hopefully it'll pay off."

Why did it take so long to do a sequel?
Sean Bailey: "You know, Steven [Lisberger] has a very articulate answer to that question. I think that the thing was in '82 these guys were so far ahead of their time. I mean these were guys who were theorizing about living a digital life as an avatar before anyone had a computer on their desk, anyone knew what a cell phone was. I mean these guys were really, really out there in 1982. So I think that, in a way, all of this stuff kind of happened and now it was an interesting time to say, 'Okay, what's the commentary on the relationship of humanity and technology today?' And also the ability with the tools we now have available to us, to create visuals. We had kind of an ability to be able to do what we thought we had to, which was hopefully to create some images that were very new and unprecedented."

There were so many years between the films I imagine there were a lot of different ways you could have taken the story. How did you settle on this direction?
Sean Bailey: "We really focused on the emotion first. We wanted something that wasn't just a remake. We thought, 'What's really creatively interesting and challenging?' And so the idea of this stand-alone emerged, which is 28 years - '82 to 2010 - so we thought, 'That's a lot of stuff to play with in there.' And then what we wanted to do is focus on an emotional and a character story first, which is how we kind of arrived at the father/son dynamic because we wanted to tell a human story in the midst of this digital landscape."

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